Forest Light

CGI developed entirely in Blender / Cycles

One of the most interesting challenges in architectural visualization is when the starting point isn't a clean 3D model — but reality as it is: photographs of the space, approximate dimensions, and the client's vision.

In this project, the workflow began with existing photographs of the property as photogrammetric reference, reconstructing the spatial geometry in Blender using measurements provided directly by the client. The result is a restoration proposal that respects real-world scale and serves as a decision-making tool for the executive project.

Services: Archviz & Interior Design

Client: Private Residence

Year: 2024

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Historical integration and corporate functionality through high-density 3D modeling in Montreal.

3D Rendering / Interior Design

3D Rendering / Interior Design

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